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News, Portfolio Edition

Next update sneak peek

Sébastien Bini
October 4, 2020

Hello everyone! We hope you enjoy your weekend 🙂 GCH 3.8 is under way! Lots of work has been poured in this update. We are pleased to show you this small snapshot: Beware, you will only be able to import RPG Maker MV DLCs that are installed on your machine.…

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Portfolio Edition, Update

Game Character Hub PE: 3.7.2 Mac

Sébastien Bini
June 26, 2020

Hi Everyone, We are happy to let you know that version 3.7.2 is now live for Mac too.Sorry for the delays and thank you for your understanding. Changes from 3.7.1 and 3.7.2 are now available on Mac too: Game Character Hub PE: 3.7.1 Game Character Hub PE: 3.7.2 Thanks for…

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Portfolio Edition, Update

Game Character Hub PE: 3.7.2

Sébastien Bini
May 22, 2020

A quick bugfix patch has just gone live for Game Character Hub: Portfolio Edition. Here’s what it addresses: Bug fixes: Fixed a potential crash in ‘Import resources’ via gchlib client method. Fixed a rare issue where some items could conflict in gchlib client. Due to the current situation with COVID-19,…

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Portfolio Edition, Update

Game Character Hub PE: 3.7.1

Sébastien Bini
April 14, 2020

Hi all, a short update to fix 2 bugs in 3.7, Bug fixes: Fixed an issue where the Bucket tool would freeze the program Fixed an issue where drawing multiple lines or gradients would force the new line/gradient to reuse the previous line/gradient start point Due to the current situation…

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Portfolio Edition, Update

Game Character Hub PE: 3.7

Sébastien Bini
February 27, 2020

Hi all, we just got updated again, with a new main art too. New features: New gradient mapping tool “Export as different hues” tool can now also vary item color with gradient mapping Added about 70 built-in gradients suited for gradient mapping New transparency blending mode for gradients: you can…

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Portfolio Edition, Update

Game Character Hub PE: 3.6

Sébastien Bini
July 24, 2019

It’s time for another update! New features: The character conversion tool has been fixed and much improved (now support MV characters) Added more options to the “Apply frame layout modifiers on external files” tool New tool to split a tileset into several pieces (can extract all the tiles or divide…

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Portfolio Edition, Update

Game Character Hub PE: 3.5

Sébastien Bini
December 21, 2018

Hi everyone, we have another update for you! Here is the complete changelog: New features: GCH now supports the import of RPG Maker MV – Japanese Character Generator Expansion 1 GCH now supports the import of RPG Maker MV – Japanese Character Generator Expansion 2 GCH now supports the import…

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Portfolio Edition, Update

Game Character Hub: PE 3.4.1

Sébastien Bini
August 6, 2018

Hi everyone, Fixes an issue where the item library indexer would get stuck following the previous large update. Thank you for your patience everyone and enjoy!

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Portfolio Edition, Update

Game Character Hub: PE 3.4.0

Sébastien Bini
July 11, 2018

Hello everyone, We are pleased to announce the release of GCH: PE 3.4! This release contains a bunch of important features, as well as some improvements and bug fixes. The main new feature is a new tool delivered along with GCH, called gch-import-mv-dlc. As it is stated by its name,…

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Portfolio Edition, Update

GCH: PE 3.3.0: GCH Workshop Files Integration

Sébastien Bini
October 30, 2017

This update allows the use of the base GCH workshop files and provides various improvements and bug fixes. Thanks for using GCH: PE! New features: GCH: PE can now read base GCH workshop files. Newly created and updated base GCH workshop files will be automatically synchronized with GCH:PE workshop In…

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