Game Character Hub PE: 3.6

It’s time for another update!

New features:

  • The character conversion tool has been fixed and much improved (now support MV characters)
  • Added more options to the “Apply frame layout modifiers on external files” tool
  • New tool to split a tileset into several pieces (can extract all the tiles or divide into several tilesets)


  • Windows that edit custom character types, character generators, animations, frame layout modifiers now ask you to save your changes before they close
  • New manual page to detail how to create your own character type

Bug fixes:

  • Fixed an issue on gchlib client that would cause a crash when browsing references

Enjoy! 🙂